We have this week conducted our first test session in a group. We were four people all playing at the same time for a few hours. We tried out with just two Neighborhoods and decided to not use any of the newly implemented “aggressive” buildings; we mostly sold, bought and moved resources. We were lucky and found some kinda fundamental bugs in the game. It’s really important to discover these types of unforeseen mistakes early in the testing process and I was happy that we found them. Pontus, who will have to fix them, was less than thrilled.
We will soon have a larger test session with a lot more people in the coming weeks.
Group testing
We have this week conducted our first test session in a group. We were four people all playing at the same time for a few hours. We tried out with just two Neighborhoods and decided to not use any of the newly implemented “aggressive” buildings; we mostly sold, bought and moved resources. We were lucky and found some kinda fundamental bugs in the game. It’s really important to discover these types of unforeseen mistakes early in the testing process and I was happy that we found them. Pontus, who will have to fix them, was less than thrilled.
We will soon have a larger test session with a lot more people in the coming weeks.