Author Archives: patrick

Sample images of the coming artwork

We thought it would be nice to show you some of the work Caroline Breault has done so far. We hope you like them!

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Artist found: Caroline Breault

We looked high and low for artists and illustrators who could help our game become a tour de force and after quite a few impressive applicants we decided on the collaborating with the awesome Caroline Breault. She has, among other things, been published in the on-going Montreal-based comic anthology Merure. She has been working with […]

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Now looking for artist for “Interim”

We are now in the process of searching for an illustrator/artist/graphic designer for “Interim”. We have two ads up for the time being, one at TIGForums (long) and one at Drownspire.com (short). If you want to do some work with us just email us and we’ll get back to you!

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Building the beta

It has been a while since we last updated this site but no fear, we have been hard at work on Interim all winter. Micael has been building a final version for the back end of the game and has also started work on a more dynamic interface for the individual Neighborhood and City Blocks […]

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Alpha testing continues

We are now in the phase of group testing with dedicated, and very kind, testers. We have tried to get the player-driven market to work more efficiently and we wanted to start to see how Attack Buildings would work (Attack Buildings do not produce any goods, they affect other buildings negatively in different ways). The […]

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Non Zero Games goes international

It’s been a long time since we last updated the website and quite a few things have happened since the last post. Pontus and Micael are now currently living abroad; Pontus in the USA and Micael in Scotland. The project is still under way and a new test period, this time online, will soon be […]

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More testing!

More group testing, now with 14 novice players.

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Group testing

Group testing for the first time.

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A devlog at TIGSource, plus screen of alpha

We have now started a developers log on the forums of indie game site TIGSource. We’ll be updating it regularly, discussing different elements and features in the game and showing off some of our progress.  Check it out! Here is a screenshot of out early alpha version of the game:

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Alpha testing under way, still need front-end coder

Site online after move. Alpha testing of Interim is under way! Still looking for front-end coder.

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